How Remedy designed Control Resonant’s wildest mission: ‘Anything kind of goes’

Note: Some spoilers for Control Resonant's "Recursions and Iterations" mission follow. One of Control Resonant's most memorable missions involves time travel - kind of. There are certainly multiple timelines…

Source: The Verge ·

How Remedy designed Control Resonant’s wildest mission: ‘Anything kind of goes’

Note: Some spoilers for Control Resonant's "Recursions and Iterations" mission follow. One of Control Resonant's most memorable missions involves time travel - kind of. There are certainly multiple timelines intersecting, or maybe overlapping, or maybe running in parallel. As protagonist Dylan Faden, you meet some of the researchers who are trapped in and investigating these […]

Read the full story at The Verge

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